Components
|
K-4
Benchmark |
Number
Sense |
- Demonstrate
understanding of whole and fractional numbers, and place value in whole
numbers using objects, pictures, or symbols.
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- Identify,
compare, and order whole numbers and simple fractions.
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- Demonstrate
an understanding of the properties of the whole numbers system.
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- Show
understanding of whole number operations (+, -, x, ¸ )
using blocks, sticks, beans, pictures, symbols, etc.
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- Add,
subtract, multiply and divide whole numbers.
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- Use
mental arithmetic, pencil and paper, or calculator as appropriate to
the task involving whole numbers.
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- Identify
situations involving whole numbers in which estimation is useful.
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- Use
estimation to predict computation results and to determine the reasonableness
of answers, for example, estimating a grocery bill.
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Measurement
|
- Understand
concepts of perimeter, area, and volume.
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- Use
directly measurable attributes such as length, perimeter, area, volume/capacity,
angle, weight/mass, time, money, and temperature to describe and compare
objects.
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- Understand
that measurement is approximate.
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- Know
when to estimate and use estimation to predict and determine when measurements
are reasonable, or to obtain approximations e.g. estimating the length
of the playground by pacing it off.
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- Understand
the benefits of using standard units of measurement for measuring length,
area, and volume.
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- Understand
appropriate units of measure for time, money, length, area, volume/capacity,
weight/mass, and temperature.
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- Select
and use appropriate tools for measuring time, money, length, area, volume,
mass, and temperature.
|
Geometric
Sense |
- Use
attributes of geometric shapes and properties of parallel and perpendicular
to identify, name, compare, and sort geometric shapes and figures.
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- Recognize
geometric shapes in the surrounding environment, for example, identify
rectangles within windows.
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- Understand
concepts of symmetry, congruence, and similarity.
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- Draw
and build simple shapes and figures using appropriate tools, such as
a straightedge, ruler, protractor, or nets.
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- Locate
and describe the location of objects on a number line, map, or a coordinate
grid in the first quadrant.
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- Understand
and draw simple geometric transformations using translations (slides),
reflections (flips), or rotations (turns).
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Probability
and Statistics |
- Understand
the difference between certain and uncertain events.
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- Know
how to list all possible outcomes of simple experiments.
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- Understand
and use experiments to investigate the probabilities of uncertain events.
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- Collect
data in an organized way.
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- Organize
and display data in numerical and graphical forms such as tables, charts,
pictographs, and bar graphs.
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- Understand
measures of central tendency such as mean, median, and mode in describing
data.
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- Identify
how data can be used to support a point of view.
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- Predict
outcomes of simple activities and compare predictions to experimental
results.
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- Understand
and make inferences based on experimental results using coins, number
cubes, spinners, etc.
|
Algebraic
Sense |
- Recognize,
extend, and create patterns of numbers, shapes, or objects such as beans,
toothpicks, pattern blocks, cubes, colored tiles.
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- Write
a rule for a pattern based on a single arithmetic operation between
terms, such as a function machine.
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- Understand
equality and inequality and use =, >, and < in number sentences.
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- Identify
and use appropriate symbols and notations in reading and writing open
sentences, for example, 3X = 18.
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- Evaluate
simple expressions using blocks, sticks, beans, pictures, etc.
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- Solve
simple equations using blocks, sticks, beans, pictures, etc.
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Components
|
K-4
Benchmark |
Investigate
situations |
- Recognize
and extend patterns in everyday situations.
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- Apply
and adapt a variety of appropriate strategies (e.g. use manipulatives,
draw pictures, work backwards, etc.).
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- Organize,
interpret, and compare relevant information using bar graphs, tables,
pictographs, and Venn diagrams.
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Formulate
questions and define the problem |
- Ask
questions that extend problems.
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- Clarify
the problem and identify the question being asked.
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- Distinguish
between relevant and irrelevant information.
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Construct
solutions |
- Use
models, patterns, words, pictures, or numbers to organize information
and solve problems (e.g. Which blocks will fit on this shelf? Show all
the rectangular regions you can make using 24 tiles).
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- Solve
single- and/or multi-step problems.
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- Solve
problems with multiple, viable solutions.
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